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Garkas Joterhun, Dwarf Ranger

 
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Valgrimm
Troll


Joined: 11 Aug 2006
Posts: 386
Location: Foothold- Barracks

PostPosted: Wed Aug 13, 2008 8:26 pm    Post subject: Garkas Joterhun, Dwarf Ranger Reply with quote

His patchwork armor is sewn together from various pieces of chain, leather and plate armor. There is no order or design to it, only the thought that each heavy plate has been carefully placed upon an area he has been injured before. Tied to each of his hips is an axe, one large, one small. His blood red beard is often covered in frost.
_________________
"That sounds terrible."
"Na it's fun, you play with a bunch of other players from all over the world."
"And what do you do while playing."
"Go on quests and you know, kill orcs and stuff."
"I would rather cut my grass than kill orcs."
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The tale of Markshire the Persistent World: In the process of making this Neverwinter Nights world we considered all of the aspects of the Dungeons & Dragons fantasy world we created. The world is loosely based on Norse mythology and Viking culture. The deities of this world are not intimately involved with the adventures of the various heroes. Though the majority of the populace followed Odin there were some that followed Thor, Heimdal or even Loki and Hel.
The land to the east of the Thrym Mountains was a desert of frost and snow. There lived the Frost Giants. Ruled over by Thrym, Lord of Winter, the giants patrolled the desert and sought to break through Gastlinyk Gate. Gastlinyk Gate is a great city of our little kingdom. But Stonemark was the capitol of the land.
The kingdom of Markshire is comprised of all the various races; Elven, Gnomes, Dwarven, Halflings, as well as Humans. Our campaign allowed all classes; barbarian, cleric, druid, fighter, monk, paladin, ranger, rogue, sorcerer, and wizard.
Monster galore abound Markshire. We employed monster from titans to polar and grizzly bears or strange spiders to umber hulks and ancient wyrms. If the knights and mages weren't being killed by the monsters the ice and freezing winds were sure to do it. Our death system includes a direct trip to Elvidnir instead of Valhalla. There they visit with Garm and bargain for their souls.