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Getting Started
No new posts Markshire Guide
Guidelines for the world of Markshire.
   
17 67 Fri Aug 10, 2007 5:15 pm
Thrym View latest post
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The how-tos and why-fors of the forum. PLEASE read the Stickys. Also post any forum questions or issues here as well.
   
11 39 Tue Aug 28, 2007 7:34 pm
Lt. Tyler View latest post
No new posts Downloads
The essentials for playing.
   
2 15 Thu Nov 23, 2006 1:54 pm
Beowulf View latest post
Markshire Lore
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Who is Online Our users have posted a total of 29117 articles
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The tale of Markshire the Persistent World: In the process of making this Neverwinter Nights world we considered all of the aspects of the Dungeons & Dragons fantasy world we created. The world is loosely based on Norse mythology and Viking culture. The deities of this world are not intimately involved with the adventures of the various heroes. Though the majority of the populace followed Odin there were some that followed Thor, Heimdal or even Loki and Hel.
The land to the east of the Thrym Mountains was a desert of frost and snow. There lived the Frost Giants. Ruled over by Thrym, Lord of Winter, the giants patrolled the desert and sought to break through Gastlinyk Gate. Gastlinyk Gate is a great city of our little kingdom. But Stonemark was the capitol of the land.
The kingdom of Markshire is comprised of all the various races; Elven, Gnomes, Dwarven, Halflings, as well as Humans. Our campaign allowed all classes; barbarian, cleric, druid, fighter, monk, paladin, ranger, rogue, sorcerer, and wizard.
Monster galore abound Markshire. We employed monster from titans to polar and grizzly bears or strange spiders to umber hulks and ancient wyrms. If the knights and mages weren't being killed by the monsters the ice and freezing winds were sure to do it. Our death system includes a direct trip to Elvidnir instead of Valhalla. There they visit with Garm and bargain for their souls.